![]() ![]() ![]() The two set out on separate but parallel journeys when events in their kingdom of Zofia turn sour due to an ancient conflict between themselves and their neighbor to the north, Rigel. There’s something remarkably modern about Gaiden that has translated well into Echoes, and that’s the split story path between Alm, a young warrior who has grown up in an isolated farm village, and his childhood best friend, Celica. There is no business about trying to insert modern mechanics where they are not needed, but small touches such as extra characters thrown in to round out your parties and a Casual Mode for those who don’t want to waste 30 minutes reviving dead characters smooth the corners of Echoes quite nicely. Fire Emblem Echoes: Shadows of Valentia is the first Fire Emblem game I have played beginning to end before, yet the level of attention to reshaping an old adventure is immediately apparent. I attribute this squarely to Intelligent Systems and Nintendo understanding exactly what needed updating and what was best left alone. As Gaiden did once, so too does Echoes…only much, much better. ![]() Fire Emblem Echoes: Shadows of Valentia hearkens far, far back to the days before weapon and magic triangles, relationship choices for potential children and petting minigames to an era where the pixelated strategy title had to rely heavily on the strength of its gameplay and written story to shine. I did not know it was a travesty that Fire Emblem Gaiden never made it west until now, though reception in the day was apparently lukewarm. By Rebekah Valentine 6 years ago Fire Emblem Gaiden is reimagined as Fire Emblem Echoes: Shadows of Valentia, bringing past brilliance into present day beauty at last. ![]()
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